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Thursday, April 28, 2016

Lawbreakers: the new Cliff Bleszinski game is fast and brutal

Lawbreakers is a contextualized shooter arenas with very fast rhythms like Unreal Tournament and Quake. It is the project that Cliff Bleszinski continues from the moment he left the Gears of War and Epic Games, but compared to his previous creation is very different, as you can check yourself watching the first gameplay trailer released.

You can register by going to alpha test on lawbreakers official website or add the game to your wish list Steam. For the moment, however, they are not communicated timelines about the beginning of the phase in question test.

The pace of the game are very hectic and weapons resembling those seen in older multiplayer titles mentioned above. But there is a greater emphasis on melee combat. Challenge two teams of five members who must face off in game mode based on objectives. The two factions in the game, and Law Breakers, will have access to the same classes, which will make lawbreakers perfectly symmetrical. Each class will be equipped with unique handling characteristics, specific paraphernalia and their attributes. All players will then have to interact with the laws of gravity, because only in this way will be truly effective.

Bleszinski had initially identified a free-to-play business model for lawbreakers and then back off and return to the premium method (announcement in March). At launch, lawbreakers will only be available on Steam, but for the moment was not disclosed the official price. "But it will be the lowest of the canonical $ 60," said Bleszinski. "During development we realized that the free-to-play model does not fit well with lawbreakers. For a competitive game like this balance is a top priority."

The game is developed by the software house founded by Bleszinski, Boss Key Productions, Unreal Engine 4, and produced by Nexon. At least initially, lawbreakers will come only on PC.


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