In Scavo players fight in a mining outpost medium sized UAC. Hell, however, it is a medium-sized map set in the underworld, with internal and external elements, with many platforms and chasms, as well as teleporters. Abyss, then, is set in the depths of the icy poles of Mars, and proves an excellent place to deal with the freezing mode.
Disposal will take players on a licensed disposal facility for complex research and residential UAC, full of radioactive sludge. The place on which it is based Helix, however, are performed experiments on demons and the development of advanced weaponry, which, of course, makes it an ideal map for a quick round in the Arena clan mode.
Perdition is inconsistent and sadistic, and echoes of the groans of the unfortunate souls who perished in his kingdom. Sacrilege is set in a fracture of the underworld. It offers ample shooting lanes, which will force players to move very fast. Blast furnace, then, is a UAC industrial structure with sparkling salt. Finally, Underground is an asymmetric cave where the infernal energies before being channeled to Earth is collected.
Some maps include teleporters in one or two ways. The data may be used by humans, either by demons, but they can not teleport the bullets. There will also jump pads, used both by humans from demons to quickly reach new heights. The levels are also filled with explosive barrels and hazardous containers: the latter not just explode, but leave in place a toxic slime that will continue to inflict damage for a limited time to anyone who has the misfortune to pass over this green slime.
Speaking of green slime, some levels are surrounded by radioactive slime, harmful to humans. Even the fire inflicts damage to humans, and not forget the energy / plasma (potentially lethal contact, depending on the severity of hazards). The demons are immune to these three dangers.
Doom is scheduled for May 9 in PC formats, PS4 and Xbox One.
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