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Friday, February 19, 2016

Native support for SteamVR and Google Cardboard for Unity

Valve and Unity Technologies have announced native support for SteamVR within the Unity platform. They did it on the occasion of the HR / VR Vision Summit organized by the Unity Technologies and held in Los Angeles. Recall that SteamVR is the technology behind the new virtual reality viewer HTC Vive.


This means that it will be easier for developers to create games and other types of entertainment experiences with Unity for the VR. Valve has created SteamVR as an open system as opposed to the approach to be closed platform Oculus Rift.

"We have achieved many of our demo with Unity and definitely continue to use it for future applications in VR," said Gabe Newell, co-founder and director of Valve, through a statement. "By working together with developers of VR content we've got to make Unity even more robust and powerful, and now we want to share these benefits with all other VR content creators."

It is not the only announcement event Unity, because the same type of support there will be for Google Cardboard. Support inside Unity will enable developers of games and other types of software to quickly make the porting of their projects to the iOS and Android platforms. Google has also made it known that Google Cardboard devices shipped fans are now more than 5 million.

Unity Technologies also announced a new editor that will allow you to create VR content inside the experience of virtual reality. It is a feature very similar to that shown by Epic in the case of Unreal Engine 4.

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