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VicoVE: the system for the virtual reality viewer for smartphones and sensor type Kinect

Virtual reality is one of the hot topics of this in 2016, but to be able to get to an experience that is really closer to the real technology needs to take some steps forward. Systems like HTC Lives require you to wear a visor connected by a bundle of cables to a PC and use two sticks to hold in hand to interact with the virtual environment.


Free yourself from wires and have more natural interface, not mediated by objects to hold, could be the first two steps for a more immersive experience. It is one that aims VicoVR, recently crowdfunding on Indiegogo, a system composed of a viewer for smartphones and a detection unit of the movement in Kinect style. Compatible with apps and games for Android and iOS smartphones and 4 to 6 inches diagonally promises more immersive gaming experience, similar to that obtained with a system like Vive.

They have already been developed by 3DiVi applications for the optimization of the features, but the presence of a free SDK should also facilitate the arrival of third-party apps. VicoVR also can interface with systems such as Android TV, Apple TV, Android Game Console, or used with Samsung Gear VR and Google Cardboard and apps designed for them. The system is able to recognize joints 19 on the body of two people simultaneously, thus enabling the simultaneous presence of two players in games in which they are provided. It also offers tracking the position of the head, one of the main features of HTC Lives and Oculus, but in this case wirelessly.

The system is certainly interesting and the price of $ 349 USD, with packages in exchange for donation of Indiegogo that start at $ 219, with the display, motion sensor and remote controller. Of course you have to be in possession of a smartphone to be included in the viewer: in this case the display resolution is vital and will also be the graphics power to handle smoothly the contents, worth a bad representation of virtual reality.

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