Skip to main content

Sony announces its first 5G flagship, the triple lens Xperia 1 II

Sony has announced its first 5G smartphone: The Xperia 1 II — which, for the curious and/or confused, is pronounced ‘Xperia One, Mark Two’. Which isn’t at all confusing, er.

“No one understands the entertainment experience better than Sony,” said president of mobile communications, Mitsuya Kishida, claiming the company is “uniquely positioned” in the era of 5G cellular technology to offer its target users an “enriched” experience thanks to Sony’s extensive content portfolio.

“Whether you are a broadcast professional who requires dynamic speed or an everyday user who desires enhanced entertainment Xperia with 5G takes your mobile experience to the next level,” he said.

As ever with Sony — a major b2b supplier of image sensors to other smartphone makers (rather than a major seller of its own phones) — it’s made the camera a huge focus for the new Android 10 flagship, which has a 6.5in 21:9 “CinemaWide” 4K HDR OLED (3840×1644) display and is powered by a Qualcomm 865 Snapdragon chip (with 8GB of RAM on board).

Round the back the Xperia 1II packs three lenses which offer a selection of focal lengths (16mm, 24mm and 70mm) for capturing different types of photos — from super wide angle to portraits.

All three rear lenses have a 12MP sensor, while round the front there’s an 8MP lens. Sony is also using Zeiss optics for the first time in a smartphone, expanding a long-running collaboration to a new device type.

Talking up the camera, Kishida touted ultrafast low light autofocus, noting too that it supports 20fps autofocus and auto-tracking burst (which he called a world first in a smartphone) — for capturing crisp action shots.

“Our new continuous auto focus keeps tracking moving subjects. What’s special about this is with 20fps it calculates the object 3x per frame — that’s 60x per second — capturing the very moment,” he said.

“With the power and speed of 5G you will be able to share those moments more quickly and more easily across the network,” he added.

Another photo-friendly feature is real-time eye auto focus. Sony demoed this by showing it working on a video of a cat playing with a toy. So, tl;dr, Sony has trained its model on data-sets of pets too, not just humans.

A ‘Photo Pro’ interface on the handset, meanwhile, has been designed to be familiar to users of Sony’s mirrorless Alpha cameras — letting photographers tune shots via access to tweakable parameters they’re used to using on Sony’s high end digital cameras.

Sony is paying the same mind to video makers, with a video editing interface on the device that offers features such as touch autofocus and custom white balance — which Kishida said will help “visual storytellers” control the camera more easily.

There’s also a noise reduction feature to improve audio capture.

Best of all, the Xperia 1II has a 3.5mm headphone jack — enabling audiophiles to enjoy the simple pleasure of plugging in their favorite pair of high-end wired headphones and tuning out everything else.

Kishida flagged the use of an AI technology, called DSEE Ultimate, which he said upscales the sound signal to “near high resolution audio” — including when streaming. “This the best on the go acoustic experience available,” he claimed.

On the games front he touted a collaboration that will let users of the device play a mobile optimized version of Call of Duty using Play Station 4’s Dualshock 4 wireless controller.

The handset, meanwhile, packs a 4,000mAh battery as well as fast wireless charging.

Per Kishida the Xperia 1II will start shipping from Spring onwards, though it’s not yet clear which markets Sony will be bringing the device to (last year the company’s mobile division was reported to have defocused most of the global market in a bid to focus on profitability).

The Xperia 1II may have a fairly niche target buyer, as Sony is a relative bit player in consumer smartphone sales vs giants like Samsung and Huawei, but is intended to act as a showcase for what the company’s camera technologies can offer other mobile makers.

Sony’s mobile chief was making the announcements at a virtual press conference screened via YouTube after the company became one of the first big companies to pull out of attending the Mobile World Congress tradeshow.

MWC’s organizer, the GSMA, subsequently cancelled the annual mobile industry event, which had been due to take place in Barcelona this week, after scores of exhibitors said they would not attend — citing public health concerns attached to the novel coronavirus.

MWC typically attracts more than 100,000 visitors across four days. So the sight of Sony’s press conference being streamed to an empty room — entirely devoid of cameras, claps or woos but still with built in pauses for the media to take photos of the new hardware — was more than a little surreal.

Kishida had another 5G handsets to tease: aka the Xperia Pro — a flagship handset aimed at video professional. It features 5G mm wavelength technology for improved capability to stream high-resolution video, as well as a handy micro HDMI port for easy plugging in of other high end camera kit.

Sony touted tests it’s done with US carrier Verizon (aka TechCrunch’s parent company) to use the 5G handset for live streaming live sports events.

“Sony’s expertise and long history in providing profession digital imaging solutions is very unique,” claimed Kishida. “Only Sony has such deep and well established relationships and we are bringing decades of experience to an end-to-end solution — from professional content creation to mobile communications technology in 5G.”

There was a mid range smartphone announcement too, also shipping from Spring onwards: The Xperia 10 II packs a 6in display and also features a triple lens camera as well as water resistance.



from TechCrunch https://ift.tt/32s8fL5
via IFTTT

Comments

Popular posts from this blog

The Silent Revolution of On-Device AI: Why the Cloud Is No Longer King

Introduction For years, artificial intelligence has meant one thing: the cloud. Whether you’re asking ChatGPT a question, editing a photo with AI tools, or getting recommendations on Netflix — those decisions happen on distant servers, not your device. But that’s changing. Thanks to major advances in silicon, model compression, and memory architecture, AI is quietly migrating from giant data centres to the palm of your hand. Your phone, your laptop, your smartwatch — all are becoming AI engines in their own right. It’s a shift that redefines not just how AI works, but who controls it, how private it is, and what it can do for you. This article explores the rise of on-device AI — how it works, why it matters, and why the cloud’s days as the centre of the AI universe might be numbered. What Is On-Device AI? On-device AI refers to machine learning models that run locally on your smartphone, tablet, laptop, or edge device — without needing constant access to the cloud. In practi...

Apple’s AI Push: Everything We Know About Apple Intelligence So Far

Apple’s WWDC 2025 confirmed what many suspected: Apple is finally making a serious leap into artificial intelligence. Dubbed “Apple Intelligence,” the suite of AI-powered tools, enhancements, and integrations marks the company’s biggest software evolution in a decade. But unlike competitors racing to plug AI into everything, Apple is taking a slower, more deliberate approach — one rooted in privacy, on-device processing, and ecosystem synergy. If you’re wondering what Apple Intelligence actually is, how it works, and what it means for your iPhone, iPad, or Mac, you’re in the right place. This article breaks it all down.   What Is Apple Intelligence? Let’s get the terminology clear first. Apple Intelligence isn’t a product — it’s a platform. It’s not just a chatbot. It’s a system-wide integration of generative AI, machine learning, and personal context awareness, embedded across Apple’s OS platforms. Think of it as a foundational AI layer stitched into iOS 18, iPadOS 18, and m...

Max Q: Anomalous

Hello and welcome back to Max Q! Last week wasn’t the most successful for spaceflight missions. We’ll get into that a bit more below. In this issue: First up, a botched launch from Virgin Orbit… …followed by one from ABL Space Systems News from Rocket Lab, World View and more Virgin Orbit’s botched launch highlights shaky financial future After Virgin Orbit’s launch failure last Monday, during which the mission experienced an  “anomaly” that prevented the rocket from reaching orbit, I went back over the company’s financials — and things aren’t looking good. For Virgin Orbit, this year has likely been completely turned on its head. The company was aiming for three launches this year, but everything will remain grounded until the cause of the anomaly has been identified and resolved. It’s unclear how long that will take, but likely at least three months. Add this delay to Virgin’s dwindling cash reserves and you have a foundation that’s suddenly much shakier than before. ...