Skip to main content

How a Google side project evolved into a $4B company

How did Niantic happen? How did the company behind Pokémon GO and (soon) Harry Potter: Wizards Unite come to be?

When anyone talks about Niantic, they generally mention that it’s “a Google spinout” and move on. As if that’s something that just happens every day. That dozens of people within a massive company come together, build something… and then just leave and take their work with them to form a new, independent company that goes on to have a valuation of nearly 4 billion dollars.

So… how?

Over the last few weeks, I’ve interviewed dozens of people involved with Niantic’s story so far, including investors, executives, and employees past and present. I wanted to figure out the hows and whys of Niantic’s origins, what others might be able to learn from the company’s story so far, and where the company is going in the future.

The reading time for this article is 18 minutes (4,400 words)

The Keyhole into Google

“I started at Google with this idea that I’d be there for six months,” Niantic CEO John Hanke tells me.

We’re in a conference room at Niantic’s office, which takes up much of the second story of San Francisco’s Ferry Building. John’s wearing what I’ve come to realize is something of a daily signature for him: a T-shirt (often Niantic branded) beneath an unbuttoned blue dress shirt. His hair swoops forward and hangs just above his eyes. He’s laid back, but his words are very deliberate and still ring with the slightest hint of his Central Texas hometown.

“The whole time I was there,” he continues, “it felt like I’d be there for another six months. It just turned into 10 years.”

Keyhole’s John Hanke (left) and Chikai Ohazama (right) the day the Google acquisition closed in 2004. Photo by Brian McClendon

John started at Google in 2004 when it acquired his startup, Keyhole. Keyhole was a spin-out of sorts, too, growing its way out of a company called Intrinsic Graphics.

Intrinsic had set out to build a cross-platform video game engine – think Unity, but a decade and change too early. Along the way, the team at Intrinsic had built a demo that allowed users to zoom in and out of a wildly detailed view of the Earth. Like an interactive version of Powers of Ten, the user could parachute from a sprawling view of the entire globe all the way down to a bird’s eye view of their home with the flick of a mouse wheel. It was just a demo, but it was a very, very good one. Everyone seemed to care more about that demo than anything else Intrinsic was building.

Keyhole’s Earth Viewer, circa 2002

Intrinsic hired John to build this demo into something more. When Intrinsic shut down operations in 2003, John and a handful of employees kept charging forward under the Keyhole name.

Keyhole never made a ton of money. A deal with CNN and an investment from In-Q-Tel (a venture capital firm backed by the CIA) kept it moving, but the ex-Keyhole folks I’ve talked to are pretty open about the company having danced on the edge of broke more than once before Google swooped in and bought it in 2004.

Keyhole’s earth viewer lives on to this day, of course. It’s just called Google Earth now.

John Hanke being lifted up by his colleagues at a Google party a few months post-acquisition. Photo by the late Andria Ruben McCool, used with permission from her family.

Quitting Google to join … Google?

Flash forward to October of 2010, just a few months before the team that would become Niantic started to form. John’s intended “six months” at Google had just clicked over to its sixth year. He had spent that time leading Google’s Geo division — that’s Google Earth, Google Maps, and just about anything else that had to do with location. If you were typing a street address into something Google-branded, it was probably in a product John oversaw.



from TechCrunch https://ift.tt/2Ovivv0
via IFTTT

Comments

Popular posts from this blog

The Silent Revolution of On-Device AI: Why the Cloud Is No Longer King

Introduction For years, artificial intelligence has meant one thing: the cloud. Whether you’re asking ChatGPT a question, editing a photo with AI tools, or getting recommendations on Netflix — those decisions happen on distant servers, not your device. But that’s changing. Thanks to major advances in silicon, model compression, and memory architecture, AI is quietly migrating from giant data centres to the palm of your hand. Your phone, your laptop, your smartwatch — all are becoming AI engines in their own right. It’s a shift that redefines not just how AI works, but who controls it, how private it is, and what it can do for you. This article explores the rise of on-device AI — how it works, why it matters, and why the cloud’s days as the centre of the AI universe might be numbered. What Is On-Device AI? On-device AI refers to machine learning models that run locally on your smartphone, tablet, laptop, or edge device — without needing constant access to the cloud. In practi...

Apple’s AI Push: Everything We Know About Apple Intelligence So Far

Apple’s WWDC 2025 confirmed what many suspected: Apple is finally making a serious leap into artificial intelligence. Dubbed “Apple Intelligence,” the suite of AI-powered tools, enhancements, and integrations marks the company’s biggest software evolution in a decade. But unlike competitors racing to plug AI into everything, Apple is taking a slower, more deliberate approach — one rooted in privacy, on-device processing, and ecosystem synergy. If you’re wondering what Apple Intelligence actually is, how it works, and what it means for your iPhone, iPad, or Mac, you’re in the right place. This article breaks it all down.   What Is Apple Intelligence? Let’s get the terminology clear first. Apple Intelligence isn’t a product — it’s a platform. It’s not just a chatbot. It’s a system-wide integration of generative AI, machine learning, and personal context awareness, embedded across Apple’s OS platforms. Think of it as a foundational AI layer stitched into iOS 18, iPadOS 18, and m...

Max Q: Psyche(d)

In this issue: SpaceX launches NASA asteroid mission, news from Relativity Space and more. © 2023 TechCrunch. All rights reserved. For personal use only. from TechCrunch https://ift.tt/h6Kjrde via IFTTT